game

..
ABotVis

BPMChangeEvent

Boyfriend

The Boyfriend class Has extra code for playing the death animation and such.

Character

The base character class.

CharacterPlayingAs

ChartType

ClearPercentCounter

Numerical counters used to display the clear percent.

ClearPercentNumber

Conductor

Cutscene

CutsceneUtil

DancingSprite

DialogueObject

DialogueSection

DialogueText

EventHandler

EventSprite

FNFCCharacters

FNFCEvent

FNFCMetadata

FNFCNote

FNFCPlayData

FNFCSong

FNFCTimeChange

FlxAtlasSprite

A sprite which provides convenience functions for rendering a texture atlas with animations.

FreeplayMenuConfig

FreeplayMetadata

FreeplaySong

Highscore

JsonData

Note

NoteSplash

NoteType

PsychAnimArray

PsychCharacterFile

RawTallies

A structure object containing the data for highscore tallies.

Replay

ResultScore

ScoreNum

Section

Song

SongData

SongLoader

SoundGroup

SpraycanAtlasSprite

StageData

StageGroup

StageObject

StrumJson

StrumNote

Tallies

TallyCounter

Numerical counters used next to each judgement in the Results screen.

TallyNumber

TimeBar

Group that contains all the elemends of the time bar.

TimeScaleChangeEvent