flxanimate.data
.. | |
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AdjustColorFilter | A full matrix calculation thing that seems to behave like a special HSV adjust. |
AnimAtlas | |
AnimateAtlas | |
AnimateSprite | |
AnimateSpriteData | |
AnimateSprites | |
Animation | The main animation Thing |
AtlasSymbolInstance | The Sprite/Drawing abstract |
Bitmap | |
BlurFilter | This blur filter gives instructions of how the blur should be applied onto the symbol/frame. |
ColorEffect | |
ColorEffects | |
ColorMode | |
Element | The Element thing inside the frame |
Filters | |
Frame | the frame abstract that has the essential |
GlowFilter | |
LayerType | |
Layers | the Layer abstract, nothing much to say here |
Loop | |
LoopType | |
Matrix3D | |
Meta | |
MetaData | Only has the framerate for some reason |
OneOfTwo | |
Size | |
StageInstance | The main position how the symbol you exported was set, Acting almost identically as an |
SymbolData | the SymbolData that the symbol has for checking stuff |
SymbolDictionary | The Dictionary itself, where all the symbols are stored. |
SymbolInstance | The Symbol Abstract |
SymbolT | |
SymbolType | |
Timeline | The timeline that the animation is based |
TransformationPoint | Position Stuff |