This blur filter gives instructions of how the blur should be applied onto the symbol/frame.

Static variables

staticread onlyBLX:Float

The amount of blur horizontally.

staticread onlyBLY:Float

The amount of blur vertically.

staticread onlyQ:Int

The number of passes the filter has. When the quality is set to three, it should approximate to a Gaussian Blur. Obviously you can go beyond three, but it'll take more time to render.