the frame abstract that has the essential
staticC:ColorEffects
The Color Effect of the symbol, it says color but it affects alpha too lol.
staticread onlyDU:Int
The duration of the frame.
staticread onlyE:Array<Element>
The elements that the frame has. Drawings/symbols to be specific
staticread onlyF:Filters
Filter stuff, this is the reason why you can't add custom shaders, srry
staticread onlyI:Int
The frame index, aka the current number frame.
staticread onlyN:String
The "name of the frame", basically labels that you can use as thingies for more cool stuff to program lol