utilities

..
ALSoft

A class that simply points the audio backend OpenALSoft to use a custom configuration when the game starts up.

Action

BackgroundUtil

Helper class for loading menu backgrounds. Should be used via:

Control

Since, in many cases multiple actions should use similar keys, we don't want the rebinding UI to list every action. ActionBinders are what the user percieves as an input so, for instance, they can't set jump-press and jump-release to different keys.

Controls

A list of actions that a player would invoke via some input device. Uses FlxActions to funnel various inputs to a single action.

CoolUtil

Helper class with lots of utilitiy functions.

DefaultOption

DefaultOptions

Device

DiscordClient

Class for handling Discord RPC

DiscordData

KeyboardScheme

MathUtil

Utilities for performing mathematical operations.

MusicUtilities

NdllLoader

NoteVariables

Options

Class for managing savedata.

PlayerSettings

PrintType

Ratings