Static variables

@:value([])staticlua_Cameras:Map<String, LuaCamera> = []

@:value(["boyfriend" => PlayState.boyfriend, "girlfriend" => PlayState.gf, "dad" => PlayState.dad])staticlua_Characters:Map<String, Character> = ["boyfriend" => PlayState.boyfriend, "girlfriend" => PlayState.gf, "dad" => PlayState.dad]

@:value([])staticlua_Custom_Shaders:Map<String, CustomShader> = []

@:value([])staticlua_Jsons:Map<String, Dynamic> = []

@:value([])staticlua_Shaders:Map<String, ShaderEffect> = []

@:value([])staticlua_Sounds:Map<String, FlxSound> = []

@:value(["boyfriend" => PlayState.boyfriend, "girlfriend" => PlayState.gf, "dad" => PlayState.dad])staticlua_Sprites:Map<String, FlxSprite> = ["boyfriend" => PlayState.boyfriend, "girlfriend" => PlayState.gf, "dad" => PlayState.dad]

@:value([])staticlua_Tweens:Map<String, FlxTween> = []

Static methods

@:value({ ease : "linear" })staticinlineeaseFromString(ease:String = "linear"):EaseFunction

Deprecated: "Use CoolUtil.easeFromString instead!"

Constructor

@:value({ executeOn : BOTH })new(path:String, executeOn:ExecuteOn = BOTH)

Variables

@:value(null)lua:State = null

@:value([])trails:Map<String, FlxTrail> = []

Methods

getVar(var_name:String, type:String):Any

inlinesetFunction(name:String, func:Any):Void

Easy wrapper for Lua_helper.add_callback.

Parameters:

name

Function name

func

Function to use

Inherited Variables

Inherited Methods