math
| .. | |
|---|---|
| FlxCallbackPoint3D | A FlxPoint3D that calls a function when set_x(), set_y() or set() is called. Used in FlxSpriteGroup. IMPORTANT: Calling set(x, y); is MUCH FASTER than setting x and y separately. Needs to be destroyed unlike simple FlxFlxPoint3Ds! |
| FlxPoint3D | 3-dimensional Point class |
| FlxReadOnlyPoint3D | A Point that, once set, cannot be changed. Useful for objects
that want to expose a readonly |