math

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FlxCallbackPoint3D

A FlxPoint3D that calls a function when set_x(), set_y() or set() is called. Used in FlxSpriteGroup. IMPORTANT: Calling set(x, y); is MUCH FASTER than setting x and y separately. Needs to be destroyed unlike simple FlxFlxPoint3Ds!

FlxPoint3D

3-dimensional Point class

FlxReadOnlyPoint3D

A Point that, once set, cannot be changed. Useful for objects that want to expose a readonly x and y value