Leather Engine Documentation
View source
abstract
FlxGraphicSource(
OneOfThree
<
BitmapData
,
Class
<
Dynamic
>,
String
>)
package
flixel.system
from
BitmapData
,
Class
<
Dynamic
>,
String
import
flixel.system.FlxAssets
@:build(hscript.macros.UsingHandler.build())
@:build(hscript.macros.ClassExtendMacro.build())
Static methods
static
resolveBitmapData
(
this:
OneOfThree
<
BitmapData
,
Class
<
Dynamic
>,
String
>
):
BitmapData