Static variables
staticflickThreshold:FlxPoint
The threshold distance that needs to be surpassed for a flick to be returned as true. Can be set globally.
Variables
Methods
destroy():Void
This is not a proper destroy function.
It destroys the motion variables and sets intiliazed
to false.
initFlick(ID:Int = -1, StartingVelocity:FlxPoint, ?Drag:FlxPoint):Void
Initialize the flick handling, usually triggered after a justReleased check. It initializes every important variable needed for calculation the motion of the flicks.
* @param ID The TOUCH ID only for FlxTouch.
* @param StartingVelocity The starting velocity of the input.
* @param Drag How much drag for the velocity check, default is 700 pixels for both axes.