Leather Engine Documentation
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enum FlxWeaponFireMode

package flixel.addons.weapon

import flixel.addons.weapon.FlxWeapon

@:directlyUsed@:build(hscript.macros.UsingHandler.build())@:build(hscript.macros.ClassExtendMacro.build())

Values

FIRE_AT_POSITION(x:Float, y:Float)

FIRE_AT_TARGET(target:FlxSprite)

FIRE_FROM_ANGLE(angle:FlxBounds<Float>)

FIRE_FROM_PARENT_ANGLE(angleNoise:FlxBounds<Float>)

FIRE_FROM_PARENT_FACING(angleNoise:FlxBounds<Float>)

FIRE_AT_TOUCH(touch:FlxTouch)

FIRE_AT_MOUSE

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