Leather Engine Documentation
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typedef ProjectEntityData

package flixel.addons.editors.ogmo

import flixel.addons.editors.ogmo.FlxOgmo3Loader

@:build(hscript.macros.UsingHandler.build())@:build(hscript.macros.ClassExtendMacro.build())

Project Entity

Fields

values:Array<Dynamic>

tileY:Bool

tileX:Bool

tileSize:Point

tags:Array<String>

size:Point

shape:{points:Array<Point>, label:String}

rotationDegrees:Int

rotatable:Bool

resizeableY:Bool

resizeableX:Bool

originAnchored:Bool

origin:Point

nodeLimit:Int

nodeGhost:Bool

nodeDisplay:Int

name:String

limit:Int

hasNodes:Bool

exportID:String

color:String

canSetColor:Bool

canFlipY:Bool

canFlipX:Bool

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